
Rick Dentill
Rage of Angels Morsus Mihi
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Posted - 2006.08.15 08:25:00 -
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As I read this I was just recalling my own start in EVE. My first corp was made up of newer players all still learning the game, so I didnÆt actually discover the importance of the ôattribute enhancingö learning skills till a while later.
Initially therefore I was pretty slow in the learning stakes, but it was still so much fun, taking a while to get frigate 3 meant I had the time to make the isk to buy a tier 3 frigate, then getting a destroyer and a hauler for mining. Even then I was lucky, 6 months or so before I joined, destroyers didnÆt exist so new players then didnÆt get that benefit, same with battlecruisers, which I used to make a lot of my early isk. Getting the isk for an osprey took a bit longer, but then getting frig 4 took a while anyway. So things developed like that.
My initial intention had been to be a combat pilot, but things went off tangentially and ended up a miner then moving off into production too. With my delay in learning learning skills I was slightly gimped but didnÆt really know it at the time. It took me 17 days to get production efficiency level 5. It took me about 12 on my alt. But I was so proud to have made that achievement.
I think the real problem for newer players is that older players ôhelpfullyö in almost a mantra say ôyou must get learning skills up as quickly as possible.ö But what more people need to say is, ôyes do your learning skills, but train something to have fun with too.ö Barring frig 4 and mining 4, most early easily obtainable content only requires level 1 to 3 of a skill to use, so you can always stop a learning skill, train a couple of levels of electronics, jump back to learning, get mechanic level 1 and armour rep skill, and so on. Its only boring if you let it become boring.
To touch on one area that some people have mentioned, a big part of EVE is who you play with. I have some friends who have set up an industry corp and along with all sorts of other bonuses will sit in a belt, mine in a barge then share the ore they mine between the corp members who came along. EVE is so much about working together, though as with my early days, it is just as fun being semi solo but only if you let it.
I didnÆt expect to write this much, so I will close now with an analogy. EVE can be an overwhelming game, and it brings to mind something in the ôPrelude to Duneö novels. I imagine many people have read those here. Two of the characters go to be tested to become navigators, they are given on overdose of spice gas. One of them is overwhelmed, panics and fails, the other embraces it and succeeds. EVE I find is a lot like that.
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